![]() You can make Procedure for block that will be checking on Every tick update for blocks on specific locations than when this procedure will find Air instead of This block it will have to destroy doors blockĦ. Every structure that you made is one separated mod elementĥ Wanna made boss rooms that is always last roomĥ. Wanna have 3 sizes Small Middle and Large that are possible to generate (need 3 elements or 1)Ĥ. structure block) as a feature and not as a structure for any of the reasons mentioned in the 'structure vs feature' section above, you can use the 'Custom structure' feature block for that. In case you want to place NBT files (generated using e.g. ![]() Also simply just copy one structure but every time you save it just change spawners before save, you can also made it with procedures but then it will be just pig spawners :LĤ. Structure Block Started by Malo1301 on Sun, - 12:44 Topic category: Help with MCreator software Malo1301 Offline Active 1 year ago Joined May 2022 Points: 136 Structure Block Sun, - 12:44 When I open the test client I can't find the structure block in the inventory. You can find these blocks under the Features tab in the editor. Wanna allow random spawners on exact spotsģ. IDK about this I know that in past it was required some coding to make chests to spawn with loot but try to do it with MC Structure block it should save loot chests tooģ. ![]() This is simply Just run Client in MCreator and Build your dungeon on Flat World type than use Minecraft Structure block and save your dungeon than close minecraft and in MCreator in Workspace tab you have small tab called Structures click it and on top you will see button that says "Import Structure from Minecraft" Click it and select your DungeonĢ. I need use my blocks from mod into that and also vanilla oneġ.
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